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#1 Yoyo units

Posted: Thu Feb 07, 2008 12:00 am
by Reeltime
I've currently got a unit thats been running for 24 hours and is only at 80% and hasn't moved for a couple of hours, is this normal at yoyo or is it a duff wu?

#2

Posted: Thu Feb 07, 2008 1:21 am
by Buster Gunn
It's normal. Let it run. It's crazy how they just all of a sudden end.
Should be about 900-1000 worth.

#3

Posted: Thu Feb 07, 2008 9:52 am
by utopia-i
YoYo are good value :P

Code: Select all

CPU time [sec]	Claimed		Granted
18,267.29 		 94.43  	160.30

21,596.94  		108.73  	158.66

47,174.35  		243.87  	394.64

22,274.98  		39.80  		186.97

52,897.35 		 273.46 	450.37

11,877.09  		21.22  		93.65

70,917.48  		362.28  	645.37

66,053.71  		337.43 		638.34

26,928.91  		137.56  	258.25

39,189.83 		 200.20 	323.56
yikes - sorry about the formatting :oops:

On my Macs the progress bar updates every 12.5%.

I can't run them on my PCs as McAfee kicks in and flags as a virus and zaps the exe. :?:

#4

Posted: Thu Feb 07, 2008 3:10 pm
by Reeltime
How long can yoyo units take??

#5

Posted: Thu Feb 07, 2008 4:23 pm
by utopia-i
Reeltime wrote:How long can yoyo units take??
my longest example above was close to 20 hours CPU time - I usually run at 99% CPU on this Mac so that would be 20 hours! - if you do other projects then that will use up CPU time and take longer

... the deadlines are usually a couple of weeks so plenty time!

YoYo can only go back about 30 results or so so I can't check to see if there have been longer units or perhaps I've not been active enough in this project recently to have more results to view ..

#6

Posted: Fri Feb 08, 2008 5:28 pm
by Reeltime
41 hours for 1460 credits :):):):):):):)

#7

Posted: Fri Feb 08, 2008 5:59 pm
by MacDitch
41 hours for 1460 credits :):):):):):):)
Can't complain about that. :D :D

#8

Posted: Tue Feb 12, 2008 10:20 pm
by Reeltime
damn it damn it damn it...

Just lost a 20 hour unit to a "compute error"

damn it damn it damn it

#9

Posted: Wed Feb 13, 2008 1:21 am
by Megacruncher
Now, you probably could complain about that. :( On the other hand in 100 years (probably less than 40 in my case, if I'm lucky) we'll all be dead, so why bother?

#10

Posted: Wed Feb 13, 2008 8:26 am
by MacDitch
Just lost a 20 hour unit to a "compute error"
not great, but if you couple it with the previous one you get 61hours ==> 1460credits. That's still an amazing 24credits/hour!!

#11

Posted: Fri Jun 13, 2008 8:18 am
by utopia-i
Can I humbly draw your attention to this project .. [ shameless plug! :oops: ]

Yoyo@home

... the project URL is http://www.rechenkraft.net/yoyo/

It has 3 apps to choose from :-
  • Cruncher - optimal golumb ruler:
    evolution@home
    muon
Be sure to check out the News section ...
News

07 June 2008 Interview with author of evolution@home
Some days ago I made an interview with Laurence Loewe, the author of evolution@home, about his project, some results, the integration in Boinc and the future of evolution@home.
There is a possibility of Formula Boinc points .. :D
http://www.myboinc.com/FormulaBoinc/FBp ... &year=2008

#12

Posted: Thu Jun 26, 2008 1:21 pm
by utopia-i
Team Yoyo@home points goes 1,000,000

:P 8)

#13

Posted: Thu Jun 26, 2008 9:33 pm
by Megacruncher
Yaayy!
That's one of the year's goals in the net already.