GoofyxGrid@Home

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Alez
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#21 Re: GoofyxGrid@Home

Post by Alez »

scole250 wrote:Observation #...
46) 6 chars: "CHRIST"
WU: monkeys_v2_A1-CHRISTMAS_4511805_5000000
Time: 21-02-2016 02:03:13 UTC
Draw no. in WU: 3349
User: Paul of TSBT

:cheers:
Get it up in the kudos section :D
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#22 Re: GoofyxGrid@Home

Post by scole of TSBT »

Looks like GoofyxGrid@Home is down for server maintenance and the V1 app is over.
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#23 Re: GoofyxGrid@Home

Post by Alez »

At least I made lime on V1 before it was gone. Hopefully a new app ?
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#24 Re: GoofyxGrid@Home

Post by Silver »

Goofy is back up and running.
V1 is still there though?
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#25 Re: GoofyxGrid@Home

Post by Bryan »

Silver wrote:Goofy is back up and running.
V1 is still there though?
The admin said he would keep V1 going until he has the new app ready :D
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#26 Re: GoofyxGrid@Home

Post by Silver »

Bryan wrote:
Silver wrote:Goofy is back up and running.
V1 is still there though?
The admin said he would keep V1 going until he has the new app ready :D
:oops: I missed that bit, thanks Bryan.
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#27 Re: GoofyxGrid@Home

Post by Dirk Broer »

Made lime on V1, thanks to the admin. V2 will follow soon.
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#28 Re: GoofyxGrid@Home

Post by scole of TSBT »

Android pie and non-pie for Monkeys_v1 now is available
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#29 Re: GoofyxGrid@Home

Post by Silver »

Oooooh, i'll have to have a look and see if I can get my droids to pick up some work then :)
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#30 Re: GoofyxGrid@Home

Post by scole of TSBT »

Project admin still working out some kinks with which WUs are sent to which systems.
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#31 Re: GoofyxGrid@Home

Post by scole of TSBT »

All my androids are now running goofy.
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#32 Re: GoofyxGrid@Home

Post by Silver »

Did you have to do anything special Scole or just add the project?
I don't seem to have picked up any units yet.
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#33 Re: GoofyxGrid@Home

Post by scole of TSBT »

How long have you had them attached? My didn't pick any up until overnight. If it's been more than 24 hours, try resetting the project or detaching and re-joining.
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#34 Re: GoofyxGrid@Home

Post by Silver »

One of them now has picked up work overnight.
The other one is a bit funny and doesn't seem to like doing anything I want it to, so I just leave it alone crunching enigma. I'll maybe plug in a monitor and see what it's up to.
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#35 Re: GoofyxGrid@Home

Post by Dirk Broer »

Goofyx is about to unleash the v3 and v4 apps...I've tested a few, but they all errored out.
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#36 Re: GoofyxGrid@Home

Post by scole of TSBT »

Will they still be NCI apps?
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#37 Re: GoofyxGrid@Home

Post by Bryan »

They are both NCI. I'm getting V3s but haven't gotten any V4 yet. I haven't run them long enough to finish yet.
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#38 Re: GoofyxGrid@Home

Post by scole of TSBT »

I checked my stuff. I've been getting them too. A bunch of comp errors on them. I have a handful of V3 that have completed successfully and some V4 that seem to be running ok.
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#39 Re: GoofyxGrid@Home

Post by Dirk Broer »

All four run for about the same time and get as much credits as the others (10 per completed WU).
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#40 Re: GoofyxGrid@Home

Post by Bryan »

And HERE is what the new badges look like. I like new badges they give me warm fuzzies :bounce:
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#41 Re: GoofyxGrid@Home

Post by Alez »

Was quite surprised to fire up my laptop and find 4 monkeys apps all happily crunching away.
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#42 Re: GoofyxGrid@Home

Post by Dirk Broer »

Alez wrote:Was quite surprised to fire up my laptop and find 4 monkeys apps all happily crunching away.
You should have seen my face when I managed to get all active QCN projects (6, also nci), plus WuProp, plus the four Goofyx AND Enigma running on my ARM11 powered Raspberry Pi B+! Too bad I can't yet let the Sensehat talk with QCN, there seems to be a power problem (as in not enough juice).
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#43 Re: GoofyxGrid@Home

Post by scole of TSBT »

I wish there were more NCI projects like GoofyGrid where the goal of the project does not necessarily require raw computing power but rather a large population of devices performing low intensity tasks.
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#44 Re: GoofyxGrid@Home

Post by Alez »

scole250 wrote:I wish there were more NCI projects like GoofyGrid where the goal of the project does not necessarily require raw computing power but rather a large population of devices performing low intensity tasks.
Especially if they harnessed the power of billions of droids :shock:
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#45 Re: GoofyxGrid@Home

Post by Bryan »

McShane of TSBT wrote:The Admin of this project changed his mind and you can run as many instances of this project as you can. See: http://goofyxgridathome.net/forum_threa ... =1273#1273
Here, hold my beer and watch this :lol:
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#46 Re: GoofyxGrid@Home

Post by scole of TSBT »

I've got one 4c/8t system I'm going to load up.
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#47 Re: GoofyxGrid@Home

Post by scole of TSBT »

Bryan wrote:
McShane of TSBT wrote:The Admin of this project changed his mind and you can run as many instances of this project as you can. See: http://goofyxgridathome.net/forum_threa ... =1273#1273
Here, hold my beer and watch this :lol:
4 mil/day + 50k WUProp hours/day per app...is that the best you can do? :roll:
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#48 Re: GoofyxGrid@Home

Post by Bryan »

scole250 wrote:4 mil/day + 50k WUProp hours/day per app...is that the best you can do? :roll:
Actually no, I have another 8-10 VMs I'm going to light up and I don't have the 11 RPIs running :lol: I was afraid if I turned everything on I wouldn't be able remain anonymous and blend in :bounce:
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#49 Re: GoofyxGrid@Home

Post by Alez »

Do you have to fire up VM's or will it work by starting multiple clients on the same machine. I know that doesn't work with WUProp but does with most projects, just wondered if it was a project or a NCI thing.
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#50 Re: GoofyxGrid@Home

Post by Alez »

Answered my own question, you can also fire up multiple clients rather than using VM's.
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#51 Re: GoofyxGrid@Home

Post by Alez »

Bryan wrote:
McShane of TSBT wrote:The Admin of this project changed his mind and you can run as many instances of this project as you can. See: http://goofyxgridathome.net/forum_threa ... =1273#1273
Here, hold my beer and watch this :lol:
Paah, 50% more load and the server has gone into melt down. Take a bow, Bryan, now known as the destroyer of servers and punisher of boastful admins :D
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#52 Re: GoofyxGrid@Home

Post by Bryan »

Note to self; 6.6M/day is okay ... 7.6M/day not so much :roll:
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#53 Re: GoofyxGrid@Home

Post by Alez »

Dead disks apparently. I am sure it was my laptop that pushed it over the edge :P
New server being brought online. Gentlemen, prepare to batter the server again :twisted:
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#54 Re: GoofyxGrid@Home

Post by Bryan »

I hope this server doesn't get as "bored" as the last one did before it died :lol:
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#55 Re: GoofyxGrid@Home

Post by Alez »

Bryan wrote:I hope this server doesn't get as "bored" as the last one did before it died :lol:
Bwahahahaha, words that can really come back to haunt you. Image

In case it vanishes, this is what the admin said.

Hi all, being one of the users that have 1000+ instances of the app running, I would like to receive a formal statement from the admin about what is expected and allowed in this regard


From a scientific standpoint the admin should be happy that so much extra work is being done.


on the one hand I know that the multi instances is not fair, but on the other hand, all my applications are NCI because of this the more WU in progress the better at this moment.
I know I banned some user for multi-instances <- they are unBanned from now.

assuming that the servers are able to handle the additional load


That server handle more that 80k WU in progress for two apps with average load 3-4 on 4c/8t and 32Gb rams, so it's no load for that kind of hardware <- that was the record. Now after people don't use massive multi instances we have 4 apps and about 50k I have load 2-3 so server is bored now. HardWare is no problem for now. If server will have to much work to do I just will (a little) decrease daily wu quota.
My new server solutions from february 2017 will be good enough for that kind of apps.
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