Android Boinc Projects
#11 Re: Android Boinc Projects
Rosetta at home has been added to list. ARM units only and very limited at the moment.
Collatz has both ARM and x86 units ( when it's up ) as has SetiBeta@Home.
Rumors of a possible Android app on Universe@Home fingers crossed.
Collatz has both ARM and x86 units ( when it's up ) as has SetiBeta@Home.
Rumors of a possible Android app on Universe@Home fingers crossed.
The best form of help from above is a sniper on the rooftop....
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#12 Re: Android Boinc Projects
Appears WCG will be adding Ebola to ARM apps as well...http://www.engadget.com/2014/12/19/ebol ... 20142F192F
Yafu has no plans to create any more WUs. It was just a test for a new Yoyo for Android app, in addition to cruncher ogr I assume.
Yafu has no plans to create any more WUs. It was just a test for a new Yoyo for Android app, in addition to cruncher ogr I assume.
#13 Re: Android Boinc Projects
Would be nice if WCG actually released some Ebola units. I think I've had 3 hrs worth in total.
Yafu is always up and down unit wise, will edit the list again cheers.
Yafu is always up and down unit wise, will edit the list again cheers.
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#14 Re: Android Boinc Projects
Sorry for being an OCD pest on this. Just finished off my small herd with a S802 quad 2.0 Ghz with the Frankendroid mod and have been looking for apps to run to fill in my 5th WUProp star. So I've been visiting the projects checking out their ARM app status and asking questions. Time to kick back for now.
#15 Re: Android Boinc Projects
No feel free to be as OCD as you want. I can't keep up with everything so all help is appreciated. Let me know if you get any run times / points / which device for Rosetta and I will add to the list.
Wish more projects had x86 for android apps as my Ramos i7 baytrail is a pocket rocket. The ANTUTU score for it is very impressive. Would absolutely rock on POGS
Wish more projects had x86 for android apps as my Ramos i7 baytrail is a pocket rocket. The ANTUTU score for it is very impressive. Would absolutely rock on POGS
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#16 Re: Android Boinc Projects
From their RSS feed...
MOO Wrapper New v1.4 apps for nVidia OpenCL/CUDA and Android
More apps based on v1.4 of wrapper code are now available.
First there are Android apps with both non-PIE (for pre-4.1) and PIE (for 4.1 and later, especially 5) versions. Android apps are no longer in beta so everybody should get them but please report any problems at the new Android forum http://moowrap.net/forum_forum.php?id=27.
Secondly there's new nVidia OpenCL and CUDA apps available for Windows. These bring the same level of support for nVidia GPUs that was previously available only for AMD GPUs. Additionally the CUDA app has an updated Dnet Client (build 519b). The Linux versions are on the list next and will be deployed soon.
Happy crunching!
There ya go. A new WUProp App
MOO Wrapper New v1.4 apps for nVidia OpenCL/CUDA and Android
More apps based on v1.4 of wrapper code are now available.
First there are Android apps with both non-PIE (for pre-4.1) and PIE (for 4.1 and later, especially 5) versions. Android apps are no longer in beta so everybody should get them but please report any problems at the new Android forum http://moowrap.net/forum_forum.php?id=27.
Secondly there's new nVidia OpenCL and CUDA apps available for Windows. These bring the same level of support for nVidia GPUs that was previously available only for AMD GPUs. Additionally the CUDA app has an updated Dnet Client (build 519b). The Linux versions are on the list next and will be deployed soon.
Happy crunching!
There ya go. A new WUProp App
#17 Re: Android Boinc Projects
I've added moo to the list and the new Universe@home ARM on linux. Any other apps I'm missing ?
The best form of help from above is a sniper on the rooftop....
#18 Re: Android Boinc Projects
CSG runs on android, when there's work......
I'm pretty sure primegrid gave up on droid work a while ago.
I'm pretty sure primegrid gave up on droid work a while ago.
#19 Re: Android Boinc Projects
Cheers, CSG added, primegrid removed. Any more for any more ?
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#20 Re: Android Boinc Projects
Any updates to the android project app list?
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#21 Re: Android Boinc Projects
If the developer that currently is porting NativeBOINC to Android 5.1+ is finished, you can fill his/her spare time with porting as many free source project applications to Android as he/she can manage.
As an alternative I can think of porting present Linux and Android 32-bit code to Linux and/or Android 64-bit.
As an alternative I can think of porting present Linux and Android 32-bit code to Linux and/or Android 64-bit.
#22 Re: Android Boinc Projects
Rosetta@home
3 April 2017, 08:00
Our Android application has been updated to version 3.83. This update includes bug fixes and new protocols (specifically for cyclic peptide folding and design), and should be significantly more stable for Android 4 to 7.+ platforms. Please report bugs in this thread.
Added Ralph@Home to the list.
3 April 2017, 08:00
Our Android application has been updated to version 3.83. This update includes bug fixes and new protocols (specifically for cyclic peptide folding and design), and should be significantly more stable for Android 4 to 7.+ platforms. Please report bugs in this thread.
Added Ralph@Home to the list.
The best form of help from above is a sniper on the rooftop....
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#23 Re: Android Boinc Projects
Android Boinc Projects
PROJECT | APPLICATION STATUS | Android/32 ARM Application? | Android/64 ARM Application? | Android/32 x86 Application? | Android/32 x64 Application? | Android/32 MIPS Application? |
---|---|---|---|---|---|---|
Albert@home | Active |
| None | None | None | None |
Asteroids@home | Active |
| None | None | None | None |
Citizen Science Grid | Inactive | SubsetSum@Home Sum Calculator (up to Android 4.4 (non-PIE)) | None | None | None | None |
Collatz Conjecture | Active |
| None | Micro Collatz Conjecture 6.00 | None | Micro Collatz Conjecture 6.00 |
Einstein@Home | Active |
| None | None | None | None |
Enigma@home | Inactive | Enigma 0.76b (up to Android 4.4 (non-PIE)) | None | None | None | None |
GPUGrid | Inactive | ? | None | None | None | None |
Grid computing center | Active |
|
| None | None | None |
LHC@Home | Active | None | sixtracktest (beta test) 46.15 (sse2) | None | None | None |
Moo! Wrapper | Active |
| None | None | None | None |
Quake Catcher Network | Inactive | ? | None | None | None | None |
Quake-Catcher Network (Taiwan) | Active | QCN - Taiwan 7.43 (nci) | None | None | None | None |
Quake-Catcher Network EMSC / CSEM QCN QCN | Active | Sensor Monitoring Program 7.43 (nci) | None | None | None | None |
Quake Catcher Network Continual | Inactive | ? | None | None | None | None |
Quake-Catcher Network Continual (Taiwan) | Inactive | ? | None | None | None | None |
Quake-Catcher Network Continual EMSC / SCEM QCN | Active | Continual Monitoring Program 7.43 (nci) | None | None | None | None |
Ralph@home | Active | Rosetta Mini for Android 3.83 | None | None | None | None |
Rosetta@home | Active | Rosetta Mini for Android 3.83 | None | None | None | None |
Seti@Home | Active |
|
|
| None | None |
Seti@Home Beta | Active |
|
|
| None | None |
The SkyNetPOGS | Active |
| None | None | None | None |
Universe@home | Active | Universe BHspin v2 0.01 (android_arm_pie) | Universe BHspin v2 0.01 | None | None | None |
World Community Grid | Active |
| None | None | None | None |
WUProp@home | Active |
| None |
| None | None |
Yoyo@home | Active | Cruncher ogr 520.05 | None | None | None | None |
#24 Re: Android Boinc Projects
A reformated version of Dirk's excellent informative table from the previous post.
Android Boinc Projects
Android Boinc Projects
Android Boinc Projects
Android Boinc Projects
Android Boinc Projects
Android Boinc Projects
PROJECT | App STATUS | Android/32 ARM Application | Android/64 ARM Application | Android/32 x86 Application | Android/32 x64 Application | Android/32 MIPS Application |
---|---|---|---|---|---|---|
Albert@home | Active |
| None | None | None | None |
Asteroids@home | Active |
| None | None | None | None |
Citizen Science Grid | Inactive |
| None | None | None | None |
Collatz Conjecture | Active |
| None |
| None |
|
PROJECT | App STATUS | Android/32 ARM Application | Android/64 ARM Application | Android/32 x86 Application | Android/32 x64 Application | Android/32 MIPS Application |
---|---|---|---|---|---|---|
Einstein@Home | Active |
| None | None | None | None |
Enigma@home | Inactive |
| None | None | None | None |
GPUGrid | Inactive |
| None | None | None | None |
Grid computing center | Active |
|
| None | None | None |
PROJECT | App STATUS | Android/32 ARM Application | Android/64 ARM Application | Android/32 x86 Application | Android/32 x64 Application | Android/32 MIPS Application |
---|---|---|---|---|---|---|
LHC@Home | Active |
|
| None | None | None |
Moo! Wrapper | Active |
| None | None | None | None |
Quake Catcher Network | Inactive |
| None | None | None | None |
Quake-Catcher Network (Taiwan) | Active |
| None | None | None | None |
Quake-Catcher Network EMSC / CSEM QCN QCN | Active |
| None | None | None | None |
Quake Catcher Network Continual | Inactive |
| None | None | None | None |
Quake-Catcher Network Continual (Taiwan) | Inactive |
| None | None | None | None |
Quake-Catcher Network Continual EMSC / SCEM QCN | Active |
| None | None | None | None |
Ralph@home | Active |
| None | None | None | None |
Rosetta@home | Active |
| None | None | None | None |
PROJECT | App STATUS | Android/32 ARM Application | Android/64 ARM Application | Android/32 x86 Application | Android/32 x64 Application | Android/32 MIPS Application |
---|---|---|---|---|---|---|
Seti@Home | Active |
|
|
| None | None |
Seti@Home Beta | Active |
|
|
| None | None |
PROJECT | App STATUS | Android/32 ARM Application | Android/64 ARM Application | Android/32 x86 Application | Android/32 x64 Application | Android/32 MIPS Application |
---|---|---|---|---|---|---|
The SkyNetPOGS | Active |
| None | None | None | None |
Universe@home | Active |
|
| None | None | None |
World Community Grid | Active |
| None | None | None | None |
WUProp@home | Active |
| None |
| None | None |
Yoyo@home | Active |
| None | None | None | None |
The best form of help from above is a sniper on the rooftop....
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#25 Re: Android Boinc Projects
From which I learned max_table_width=99
Like these big tables? there's more on Linux on ARM: The August 2020 compleat completed overview
#26 Re: Android Boinc Projects
Here's the code I used for the header Dirk.
Seems 96 is the most you can fit to one screen. Table can be as big as you like but after 96 ( which actually just defines the border around table ) you get a slider button.
Obviously if you exceed 96 you just increase the 96 until you get the border to fit round your table as defined by the total of th declared in thead.
How it actually splits text up to fit in the column though seems very hit or miss.
Code: Select all
[size=130]Android Boinc Projects[/size]
[table=96,null]
[thead]
[tr=textleft][th=14,null]PROJECT[/th][th=6,null]App STATUS[/th][th=24,null]Android/32 ARM Application[/th][th=14,null]Android/64 ARM Application[/th][th=14,null]Android/32 x86 Application[/th][th=12,null]Android/32 x64 Application[/th][th=12,null]Android/32 MIPS Application[/th][/tr]
[/thead]
Obviously if you exceed 96 you just increase the 96 until you get the border to fit round your table as defined by the total of th declared in thead.
How it actually splits text up to fit in the column though seems very hit or miss.
The best form of help from above is a sniper on the rooftop....
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#27 Re: Android Boinc Projects
YEAH! WCG made MCM and SCC back to android.
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#28 Re: Android Boinc Projects
The guys on XS were saying SCC is paying out dross
I think this is fool-proof but could you just try it for me please? • There are 10 types of people in the world; those who understand binary, and those who don’t
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#29 Re: Android Boinc Projects
Any Linux/ARM app seems to be able to run on Android, using UserLAnd.
I asked Bearnol "what do I need to do to test the 64-bit Android app? Is signing up for the project on my Android 9 running Odroid-N2+ enough?"
and he replied: "There is no specific Android app - the idea is to use UserLAnd :)"
I asked Bearnol "what do I need to do to test the 64-bit Android app? Is signing up for the project on my Android 9 running Odroid-N2+ enough?"
and he replied: "There is no specific Android app - the idea is to use UserLAnd :)"